More than 200 years after its first publication in 1818, Mary Shelley’s novel Frankenstein; or, the Modern Prometheus has lost nothing of its appeal, fascination and relevance. Written during the Scientific Revolution and simultaneously influenced by philosophical writings, it has not only become an intertext for scientific speculative fiction, but also a popular myth. Besides, it even figures in scientific research and its communication and frequently informs public reactions to technological and scientific innovation. Such reactions are often based on the common reading of Frankenstein as a cautionary tale that warns of a reckless scientist hungry for power-knowledge.

The novel introduced the negative archetype of the immoral, reckless scientist, who is tellingly often mistaked for its creature in popular discourse. This reading, however, does not do justice to the novel’s complexity. While Victor Frankenstein first endeavoured to cure humanity of all diseases, he quickly wishes for ignorance – or rather the undoing of knowledge – and abandons his creature. The novel’s narratives and ambiguities actually provide an interesting view on an ethics of research in regards to its limits and to ignorance as wished-for, but unattainable, regained state of innocence. At a time when cloning and genetic engineering are at least possible in theory and when questions about the uses of Artifical Intelligence proliferate, such a reading of the novel invites reflection on the ethical limits of knowledge and research again.

After an introduction to the literary-historical context of Frankenstein – its genesis and first publication – and to epistemology and agnotology (the study of knowledge and non-knowledge, respectively), we will particularly explore the different perspectives on the issue of (non-)knowledge this complex dramatic tale evokes. We will then turn to some of the many incarnations of Victor Frankenstein in film and literature by watching one film and by reading Jeanette Winterson's novel Frankissstein as well as excerpts from her essay collection 12 Bytes, which focuses on Artificial Intelligence. Towards the end of the semester, students will choose one particular adaptation of Shelley's novel (e.g. film, game, literature) to engage in project work; they will create posters and present their findings in January.